EmergeWorlds, Game Development, Programming

Cupid’s Bow

[2017] - Cupid's Bow

At the beginning of May 2017 I was given the opportunity to work alongside the great people at EmergeWorlds to create Cupid’s Bow, a video game prototype for the HTC Vive.

Cupid’s Bow allows the player to assume the role of the Roman God Cupid as he is placed upon a cloud looking over a city below. The objective is to shoot the floating hearts as they ascend upwards towards the sky. Three different game modes were implemented during development which all consist of their own unique twists and challenges.

The technologies we utilised during the production for the Cupid’s Bow prototype included the game engine Unity and the HTC Vive virtual reality headset. As it was my first experience working on a game within the VR world, I learnt a lot while enjoying the new and exciting experience that only can be achieved within the virtual reality world.


Below you can watch some of the gameplay footage of Cupids Bow on the EmergeWorlds’ Youtube channel.


One thought on “Cupid’s Bow

  1. Pingback: Dance Collider | Tim Horvat

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