Mid 2017, following Cupid’s Bow, I worked with EmergeWorlds on a second video game prototype called Dance Collider.
Dance Collider is a reactive rhythmic dance game within the virtual reality environment. The player would dance while hitting nodes which were created to match the beat of the music. What made this game an interesting experience was the ability to allow the user to select which songs they want to dance to and generate a new gameplay experience for each song.
Compared to our previous project, Dance Collider produced more challengers during production with the addition of music and beat reaction. Although these challengers seemed tough when first encountered with our team collaboration and brainstorming we were overcome any obstacles in our way.
It was a unique experience in which I was lucky enough to gain amounts of knowledge mixing the VR world and music to create what the industry calls a “Reactive” game. A game which differs on the gameplay experience depending on the music chosen by the player.
Below you can watch some of the teaser video for the upcoming game Dance Collider on the EmergeWorlds youtube channel.